AI Insights · Timothy · July 2024
Top 5 Character Collection Games on Android in Chile: Q2 2024
In Q2 2024, the top 5 character collection games on Android in Chile showed varied performance in downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 character collection games on Android in Chile demonstrated diverse trends in downloads, revenue, and weekly active users. These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market.
Brawl Stars from Supercell experienced significant fluctuations. Downloads increased steadily from 27K in early April to over 50K by the end of June. Revenue peaked at $89K at the end of April, saw a dip in May, and recovered to $52K by late June. Weekly active users grew from 1.4M in early April to a high of 1.8M in mid-June, before settling at 1.7M by the end of the quarter.
Squad Busters, also by Supercell, showed a rapid rise post-release. Downloads spiked to 135K at the end of May and stabilized around 29K by late June. Revenue followed a similar path, peaking at $17K in early June. Weekly active users surged to 75K by the end of May but gradually declined to 25K by the end of June.
Free Fire: 7th Anniversary from Garena International I maintained a stable performance. Downloads started at 19K in early April and climbed to 36K by the end of June. Revenue saw a notable increase from $36K in early April to $70K by the end of May, before stabilizing around $34K in late June. Active users ranged between 1.6M and 2M throughout the quarter, peaking at 2M in late June.
Blood Strike - FPS for all by NetEase Games showed consistent growth. Downloads increased from 8K in early April to 25K by the end of June. Revenue remained relatively stable, with a slight peak at $3.9K in late June. Weekly active users also saw a steady rise from 32K in early April to 71K by the end of the quarter.
EA SPORTS FC™: UEFA EURO 2024™ from ELECTRONIC ARTS demonstrated a steady performance. Downloads fluctuated between 9K and 20K, peaking in mid-June. Revenue showed a gradual increase, reaching $23K in early June. Active users experienced growth from 293K in early April to a peak of 390K in mid-June, before slightly declining to 372K by the end of June.
These trends underline the dynamic performance of character collection games in Chile during Q2 2024. For more detailed insights, visit Sensor Tower.